Bestiary Lore

A new but growing series of compositions inspired by fantasy literature and tabletop role-playing games.

Each work in the series is a duo with percussion—though not always the same second voice. The goal is to explore how percussion can support, converse with, and contrast against different melodic, timbral, and textural partners.

The series draws from fantasy literature and tabletop role-playing games, where a bestiary is a compendium of creatures cataloging their attributes, behaviors, and lore. Each work takes a different creature or concept as its point of departure and translates it into musical systems of pattern, sonority, and texture.

I try to have a little fun with these and I think that comes across to the performer and listener alike.

Works in the Series

Bestiary Lore – Clockworks

percussion duo (or piano and percussion) • 2026 • 7.5'

Chamber Bestiary Lore

Bestiary Lore – Clockworks (2026), for percussion duo, was composed for Matt Andreini. Drawing from fantasy literature and tabletop role-playing games, a bestiary serves as a compendium of creatures, cataloging their attributes, statistics, behaviors, and lore as part of a larger world.

This work takes inspiration from clockwork constructs—mechanical beings animated through a fusion of magic and intricate engineering, their motion driven by the constant turning of gears, springs, and internal mechanisms. The three movements—the cycle is life, processing stimuli, and hivemind sync—trace a progression from continuous mechanical motion, through the intake and transformation of information, toward a state of coordinated, collective function.

Reflecting this, the music is built from systems of permutation, incrementing structures, symmetry, and interlocking rhythmic cycles. Techniques such as isorhythm, interference patterns, and looping processes shape a sound world in which materials evolve through repetition and variation, echoing the precise yet uncanny motion of clockwork life.

Details →

Bestiary Lore II – Changeling

bassoon (or bass clarinet, baritone saxophone, or trombone) and percussion • 2026 • 7'

Chamber Bestiary Lore

Bestiary Lore II – Changeling (2026) is the second work in a series of duo compositions with percussion inspired by bestiary lore. The piece exists in multiple versions for different instrumental pairings, including bassoon+percussion, bass clarinet+percussion, baritone saxophone+percussion, and trombone+percussion. Drawing from fantasy literature and tabletop role-playing games, a bestiary serves as a compendium of creatures, cataloging their attributes, statistics, behaviors, and lore as part of a larger world.

This work takes inspiration from changelings—shapeshifters capable of altering their appearance and adopting new identities at will. Their fluid sense of self, coupled with a natural charisma, allows them to move seamlessly between roles, often operating in secrecy or within small, tightly coordinated groups. Across three movements—what is identity, shady dealings, and leading with charisma—the music explores transformation, instability, and the construction of persona.

Reflecting this, musical materials shift, overlap, and recontextualize themselves, blurring the boundaries between distinct ideas. Quick turns, sly gestures, and groove-driven passages give the music a flexible, shape-shifting character.

Details →

Bestiary Lore III – Griffon

trumpet and percussion • in progress

Chamber Bestiary Lore In Progress

Bestiary Lore III – Griffon (2026), for trumpet and percussion, was composed for Scott Hagarty. It is the third work in a series of duo compositions with percussion inspired by bestiary lore. Drawing from fantasy literature and tabletop role-playing games, a bestiary serves as a compendium of creatures, cataloging their attributes, statistics, behaviors, and lore as part of a larger world.

This work takes inspiration from the griffon—a powerful aerial predator combining the body of a lion with the head and wings of an eagle. Long associated with symbols of authority and nobility, the griffon is, in practice, a calculating hunter, fiercely territorial and deeply loyal to its mate and kin. Across five movements—aerial dominion, circling, the hunt, bound by loyalty, and the aerie—the music traces a progression from suspended observation to sudden action, and from bond to place.

Reflecting this, musical materials shift between spacious, elevated textures and tightly coordinated, impact-driven gestures. Repetition, variation, and abrupt transformation shape a sound world that moves between distance and immediacy, echoing the griffon’s dual nature as both mythic symbol and living predator.

Bestiary Lore IV – Dark Mantle

clarinet and percussion • planning

Chamber Bestiary Lore

Creative Approach

A goal for the series is to provide multiple versions of the same piece for different instruments. The hope is that this will keep the pieces flexible across different performance needs and give more performers an opportunity to engage in some of these creatures.

The series reflects my broader interest in the simultaneous use of multiple composition methodologies, a practice inspired by Dalí's Paranoic-Critical Method. Techniques such as isorhythm, symmetry, set theory, incrementing structures, among others shape a sound world in which materials evolve through repetition, variation, and recontextualization.

As the series continues, I am always interested in hearing from performers who might want to collaborate on future installments. If you have a specific instrument in mind—particularly one that hasn't had its Bestiary moment yet—reach out via the contact page. This is where the most interesting discoveries happen: at the intersection of a creature's story and an instrument's voice.

Learn More

For the full catalog of completed works, visit the Works page, or explore commissioning opportunities.

Discuss a Collaboration